//--------------------------------------------------------------------------------------------------------
// 
// Author: Zachary Gay
// Date: 8/23/2012
// Copyright (c) 2012 Zachary Gay.  All Rights Reserved.
//
// Filename: GameEvent.h
// Description:  The GameEvent class defines different things that can happen during on the automated games.
//                  They're created by the GameController and then passed to the StatsController via the 
//                  -handleGameEvent: method.
//
//--------------------------------------------------------------------------------------------------------

#import <Foundation/Foundation.h>

@interface GameEvent : NSObject
{
    int myTurn;
    int myGame;
}

@property (nonatomic, strong) NSString *eventType;

- (GameEvent *) initWithTurn: (int) _turn 
                        game: (int) _game 
                andEventType: (NSString *) _eventType;

@end
